Translate

Gaming Peripheral : CAGR of 12.75% by 2018-21 Market | Corsair, Logitech, Razer, SteelSeries

Press Release - 19 April 2018

Global Research and Development News --
. .
Report Description-
' '
Gaming peripherals refer to auxiliary devices, such as controllers, keyboards, and gaming mice, which connect to computers or gaming consoles to offer easy game playing. The gaming industry has evolved from simple video games and board games. Video games have gained high popularity among the gaming enthusiasts across the world. Introduction and popularity of the Internet, electronic devices, PCs, and rapid advances in software and hardware have led to the development and commercialization of the gaming industry.
. .
' '
Technavios analysts forecast the global gaming peripheral market to decline at a CAGR of (12.75%) during the period 2017-2021.
Covered in this report
The report covers the present scenario and the growth prospects of the global gaming peripheral market for 2017-2021. To calculate the market size, the report considers the revenue generated from the sales of gaming peripherals.
The market is divided into the following segments based on geography:
Americas
APAC
EMEA

Technavio's report, Global Gaming Peripheral Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.
Key vendors
Corsair,
Logitech,
Razer,
SteelSeries
Other prominent vendors
Cooler Master Technology
Creative Technology
Gioteck
Jabra
Kingston Technology
Microsoft
Plantronics
ROCCAT Studios
Sennheiser electronic
Sentey
Sharkoon Technologies
Shure
Skullcandy
Sony
Thrustmaster
Thermaltake
Turtle Beach


Market driver
Rising popularity of e-sports
For a full, detailed list, view our report
Market challenge
High price of gaming peripherals
For a full, detailed list, view our report
Market trend
Increasing emergence of haptics gaming peripherals
For a full, detailed list, view our report
Key questions answered in this report
What will the market size be in 2021 and what will the growth rate be?
What are the key market trends?
What is driving this market?
What are the challenges to market growth?
Who are the key vendors in this market space?
. .
' '

 PART 01: Executive summary
PART 02: Scope of the report
PART 03: Research Methodology
PART 04: Introduction
Market outline
PART 05: Market landscape
Market overview
Market size and forecast
Five forces analysis
PART 06: Market segmentation by type
Global gaming peripheral market by type
Global gaming peripheral market by controllers
Global gaming peripheral market by headsets
Global gaming peripheral market by keyboards
Global gaming peripheral market by gaming mice
Global gaming peripheral market by mousepads
Segmentation comparison analysis
PART 07: Market segmentation by technology
Global gaming peripheral market by technology
Global wired gaming peripheral market
Global wireless gaming peripheral market
Segment comparison analysis
PART 08: Market segmentation by gaming keyboard
Global gaming peripheral market by gaming keyboard
Global gaming peripheral market by mechanical keyboard
Global gaming keyboard market by backlight
Global gaming keyboard market by switch producer
PART 09: Geographical segmentation
Global gaming peripheral market by geography
Gaming peripheral market in Americas
Gaming peripheral market in APAC
Gaming peripheral market in EMEA
Segment comparison analysis
PART 10: Key leading countries
US
China
Japan
Germany
PART 11: Decision framework
PART 12: Drivers and challenges
Market drivers
Market challenges
PART 13: Market trends
PART 14: Vendor landscape
Competitive scenario
Corsair
Logitech
Razer
SteelSeries
Other prominent vendors
PART 15: Appendix
List of abbreviations
List of Exhibits
Exhibit 01: Global gaming peripheral market: Overview
Exhibit 02: Global gaming peripheral market 2016-2021 ($ billions)
Exhibit 03: Five forces analysis
Exhibit 04: Global gaming peripheral market by type 2016 and 2021 (revenue share)
Exhibit 05: Global gaming peripheral market by controllers 2016-2021 ($ billions)
Exhibit 06: Global gaming peripheral market by controllers 2016-2021 (millions of units)
Exhibit 07: Global gaming peripheral market by headsets 2016-2021 ($ billions)
Exhibit 08: Global gaming peripheral market by headsets 2016-2021 (millions of units)
Exhibit 09: Global gaming peripheral market by keyboards 2016-2021 ($ billions)
Exhibit 10: Global gaming peripheral market by keyboards 2016-2021 (millions of units)
Exhibit 11: Global gaming peripheral market by gaming mice 2016-2021 ($ billions)
Exhibit 12: Global gaming peripheral market by gaming mice 2016-2021 (millions of units)
Exhibit 13: Global gaming peripheral market by mousepads 2016-2021 ($ billions)
Exhibit 14: Global gaming peripheral market by mousepads 2016-2021 (millions of units)
Exhibit 15: Global gaming peripheral market by type: Growth rates 2016-2021 ($ billions)
Exhibit 16: Global gaming peripheral market by type: CAGR comparison 2016-2021 (% share)
Exhibit 17: Global gaming peripheral market by technology 2016 and 2021 (revenue share)
Exhibit 18: Global gaming peripheral market by technology 2016-2021 ($ billions)
Exhibit 19: Global wired gaming peripheral market 2016-2021 ($ billions)
Exhibit 20: Global wireless gaming peripheral market 2016-2021 ($ billions)

Comments