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Global K-12 Game-based Learning In-depth analysis and Growth of Market - 2017-2021

"Global K-12 Game-based Learning Market 2017-2021" The Report covers current Industries Trends, Worldwide Analysis, Global Forecast, Review, Share, Size, Growth, Effect. . . Description- ' ' -- About K-12 Game-based Learning Game-based learning connects educational content with a computer or video games and is used by students interested in subjects, including STEM, language learning, and social sciences. It has been designed to balance subject matter with gameplay, having certain defined learning outcomes. Game-based learning helps the students learn in an immersive and engaging environment. Moreover, it aids the educators in motivating the learners to perform and understand complex topics with ease in limited time. . . Get Sample Report @ https://www.researchmoz.us/enquiry.php?type=S&repid=1307175 '