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Global Gamification In-Depth Industrial and Market studies 2015-2019

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Albany, New York, Feb 06, 2017 "Global Gamification Market 2015-2019" The Report covers current Industries Trends, Worldwide Analysis, Global Forecast, Review, Share, Size, Growth, Effect. Description- Gamification is the process of implementing game mechanics into a non-game context to drive user engagement. Points, badges, leader boards, challenges, and rewards are some examples of game mechanics. This market is expected to witness exponential growth during the forecast period and is envisaged to post a profound market growth rate of more than 48% by 2019. The growing need to improve customer interaction is a significant factor that is expected to foster market growth during the forecast period. Get Sample Report With TOC @ http://www.researchmoz.us/enquiry.php?type=S&repid=499638 – Technavio market research analysts envisage the Americas to account for more than 52% of the total market share by 2019. High market share of this region can be